Levelsio's flight simulator game has reached a monthly recurring revenue (MRR) of $67,000, with expectations to hit $70,000 soon. The game, developed in just three hours, utilizes various AI tools, including Grok3 and Cursor. This achievement places it among the top-performing AI startups in terms of MRR. The success is attributed not only to the game's development but also to effective distribution strategies that leverage Levelsio's substantial audience. Several sponsors have joined the project, including Bolt, SynthflowAI, CoderabbitAI, and ScaleDropship, indicating growing interest in the game's commercial potential.
I'm fascinated by @levelsio's vibe-coded flight simulator hitting $67k MRR in 2 weeks. "How is such a low-fi game doing so well?" "Why are so many people angry about his success?" "What can people without distribution learn from this?" "What does this experiment mean for AI…
The success of @levelsio’s flight simulator game is really a story about effective distribution (leveraging his massive audience), not just AI game development
Will the first solo founder to hit $100M ARR be an AI game creator?? Probably... @levelsio just built a flight sim in 3 hours that's now making $67K/month. using grok3, cursor and a cocktail of ai tools. History keeps compressing: 1) The web era gave us Million Dollar… https://t.co/BsJzKrLsm1