
Unity Software Inc. reported its third-quarter financial results, revealing revenues of $446.5 million, surpassing the estimated $428.2 million, and an earnings per share (EPS) loss of $0.31, better than the expected loss of $0.39. The company also appointed Jarrod Yahes, a former Shutterstock executive, as its new Chief Financial Officer (CFO). Unity revised its fiscal year 2024 guidance, projecting revenues between $1.703 billion and $1.708 billion, up from the previous range of $1.680 billion to $1.690 billion. Additionally, Unity's adjusted EBITDA is now expected to be between $363 million and $368 million. Despite these positive financial results, Unity has faced significant challenges, including spending $205 million to eliminate 25% of its workforce and experiencing an 18% decline in revenue. The company also noted a 12% year-over-year growth in subscriptions and the cancellation of the Runtime Fee. These developments come amid broader industry layoffs, with over 13,000 jobs cut in the games industry in 2024, including over 400 in October alone. An employment survey revealed that 21% of game developers in Europe were hit by layoffs, 54% are now utilizing AI in daily work, 39% are working on pet projects, and 10% have left the game development industry for other sectors.
Unity reveals its Q3 financials as results “exceed guidance” This year has also marked many changes for the company with new leadership, the cancellation of the Runtime Fee and the launch of Unity 6 https://t.co/drL0Y3JNSy
Unity spent $205 million eliminating 25 percent of its workforce https://t.co/mUlGm0i5Hl #gamedev #gamedevelopment #unity3d #indiedev
$U (-4.1% pre) Unity Software Inc. (U) Reports Q3 Loss, Tops Revenue Estimates https://t.co/bKFfFAomcj