Nintendo’s second-generation console continues to post brisk sales, with market-research firm Circana estimating that U.S. consumers purchased more than 2 million Switch 2 units between its early-June debut and the end of July. The device is selling 75% faster than the original Switch over a comparable period and helped push overall U.S. video-game spending up 5% year-on-year to $5.1 billion last month, Circana said. Yet several industry reports indicate that Nintendo is distributing Switch 2 development kits sparingly. Developers told Digital Foundry and other outlets that they have been advised to ship titles for the eight-year-old Switch and rely on backward compatibility rather than wait for Switch 2 hardware, with some large AAA studios still unable to secure kits even after the console’s launch. Separately, Nintendo said it has renamed and reorganised its subsidiary Warpstar as Nintendo Stars Inc., tasking the unit with managing ancillary uses of the company’s intellectual property in films, merchandise and events. The move comes ahead of a slate of movie releases based on the Mario and Zelda franchises.
Kirby and the Forgotten Land's Star-Crossed World add-on throws a handful of fun new levels into the mix, but isn't the kind of substantial upgrade that will irresistibly suck you in. Our review: https://t.co/CYkzuZumMq https://t.co/KKKLvqOTyh
The Switch 2 is out and fans are still buying the Mario Kart that came out on Wii U https://t.co/p2ltFtfI5u
Circana: in July, Sea's Free Fire jumped seven spots to 6th in US mobile game sales, above COD, driven by anime and Netflix tie-ins; US users buy 2M Switch 2s (Bloomberg) https://t.co/MKeRV8NyLy https://t.co/NqGrJHU9pi 📫 Subscribe: https://t.co/OyWeKSQRTe