
The ongoing legal and regulatory saga between Apple and Epic Games has escalated with recent developments highlighting the tension between tech giants and developers over platform fees and anti-competitive practices. Apple's decision to block Epic Games from accessing its developer platform in Europe has sparked discussions about the need for regulatory intervention to curb the power of tech giants, as noted by Steven Sinofsky and reported by Amber_M_Neely. Epic Games has accused Apple of failing to remove anti-steering measures and has requested federal intervention. The dispute also touches on broader industry concerns, such as the standard 30% fee charged by platforms like Apple's App Store and Steam, criticized by developers and companies, including Epic Games CEO Tim Sweeney, Wolfire, and Jeffrey Rosen. Epic has specifically asked the court to block Apple's 27% commission on website purchases. The situation has led to a growing call among developers for regulatory measures to ensure fair treatment and foster innovation, as discussed in Pragmatic_Eng.
Revealed: Tim Sweeney's 'Epic' rant to Valve re: 30% platform cut https://t.co/Zvfl7RmRtm #gamedev #gamedevelopment #indiedev
Apple is really intent in making it clear they are overlords to the point of ignoring regulators. The last major company that tried this was Microsoft. It didn’t end well (for Microsoft, that is). Apple seems to be demanding regulatory crackdown to come. Their call. https://t.co/lk2h8ZTwz0
Tim Sweeney unleashes most Sweeney-esque tirade against Valve over Steam's 30% cut in newly released 2018 emails https://t.co/Y2dnG1nnJd #gamedev #gamedevelopment #steam #indiedev








