Major digital game marketplaces, including Steam and Itch.io, have recently imposed sweeping restrictions on adult and NSFW (not safe for work) games following pressure from payment processors such as Visa and Mastercard. Steam removed over 27,000 adult games, many of which featured violent or explicit content, prompting criticism from industry groups like the International Game Developers Association (IGDA), which labeled the delistings as a form of "creative suppression" and expressed serious alarm over the impact on developers. Visa and Mastercard have denied allegations of direct censorship despite the widespread removals. In response to the backlash, Itch.io initially followed Steam's lead but has since updated its content guidelines to allow adult games again, provided they comply with strict rules and filters. Itch.io has also begun reindexing free adult NSFW content while paid adult content remains restricted due to ongoing issues with payment providers. UKIE, a UK industry trade body, has urged payment processors like PayPal to rely on established age rating systems such as PEGI instead of demanding outright removal of mature content. Meanwhile, some advocacy groups warn that cryptocurrency payment firms could face similar pressure in the future. The controversy has sparked widespread debate within the gaming community, with players and developers voicing concerns over financial censorship and the lack of transparency in how adult games are moderated on major platforms.
Mastercard Responds To Censorship Allegations After Forcing Storefronts To Remove Adult Games https://t.co/LUW3BYggQ0
Mastercard Denies Pressuring Steam To Censor ‘NSFW’ Games https://t.co/ZhL6EJg6xP https://t.co/w7FgILIcru
Mastercard Denies Pressuring Steam To Censor 'NSFW' Games https://t.co/ftyWf4xst2 https://t.co/LLa359WkRW