
The development and application of SAGA (Skill to Action Generation for Agents) v0.4.0, particularly in the Thistle Gulch Beta, are marking significant advancements in the field of general AI and multi-agent simulation environments. This version introduces a feature for reporting token usage in real-time as simulations progress, enhancing the tracking of costs. Thistle Gulch, described as a Multi-Agent Gym Environment (MAGE), allows agents to autonomously think and act based on their circumstances, showcasing emergent intelligence and reasoning among AI agents, likened to 'Westworld with the good parts and not the bad parts.' The SIMA paper, published by Google DeepMind, presents a groundbreaking approach for scaling instructable agents across various simulated worlds, promising revolutionary impacts for embodied agents in virtual environments like Sim Francisco, focusing on non-goal oriented simulations. The work has garnered attention and praise from the development community, including a notable mention by @80Level and accolades from industry professionals for its contribution to building societies of AI agents, with a beta invite link available for interested developers.
It’s wonderful to see this work coming to fruition. Congratulations SIMA team. I want to use this opportunity to highlight @scott_e_reed who after finishing Gato (a generalist agent) worked tirelessly with our colleagues to build video agent models and code infrastructure that… https://t.co/su8yFKKYK2
SIMA paper 'Scaling Instructable Agents Across Many Simulated Worlds' out today from @GoogleDeepMind ! This is revolutionary for embodied agents in virtual worlds - so excited for non goal oriented simulations like Sim Francisco. https://t.co/O3qLhkdcse https://t.co/If9GhucR7z
Yayyy! SAGA (Skill to Action Generation for Agents) covered by the great @80Level We’re building societies of AI agents with emergent intelligence & reasoning: Westworld with the good parts and not the bad parts… Devs &Hackers sign up to SAGA below! https://t.co/jFnP7JLDdK




