Splitgate 2 is going back into beta: 1047 will keep the floundering FPS online and lay off more staff as it goes back to the drawing board https://t.co/nUkkayzttu
Splitgate 2 Fails To 'Make FPS Great Again,' Shuttering Before Relaunching Next Year https://t.co/jkTDBtBjCd https://t.co/ODjMlAKZpn
Splitgate 2 Is Reverting To Beta, OG Servers Shutting Down https://t.co/yHWKPRmvO8
Independent studio 1047 Games said it is rolling back Splitgate 2 to beta status, six weeks after the first-person shooter’s June 6 launch. Co-founders Ian Proulx and Nicholas Bagamian acknowledged the title was released “too early” amid declining player numbers and criticism over missing features and aggressive monetisation. The developers plan to keep the game online while they rebuild core systems through early 2026, promising a revised progression model, more portal-enabled maps and a return to classic arena modes. Community play-tests and surveys will guide the overhaul. To finance the pivot, 1047 Games carried out a fresh round of layoffs—its second in as many months—and will take the original Splitgate’s servers offline next month, saying maintenance has cost “hundreds of thousands of dollars.” Departing employees will receive severance and job-placement support, and the studio indicated it hopes to rehire staff once the reworked game is ready.