'The father of Elder Scrolls' Julian LeFay has died: 'His legacy will live on in every realm, every quest, and every moment of wonder' https://t.co/aIb8u5SKVS
It’s with great sadness we learn of the passing of Julian LeFay. He was the driving force in the creation of The Elder Scrolls and the foundations of Bethesda as a game studio. Simply put, without Julian, we would not be here today. If you had the opportunity to work with https://t.co/55bJAaL7qz
"Father of Elder Scrolls" Julian LeFay Has Died https://t.co/IIjNYMkzPh
Julian LeFay, the programmer widely credited with shaping Bethesda Softworks’ landmark fantasy franchise The Elder Scrolls, has died from cancer at the age of 59, his current studio OnceLost Games announced on Wednesday. LeFay joined Bethesda shortly after its 1987 founding and became chief engineer on The Elder Scrolls: Arena and its sequel Daggerfall, titles that set new standards for open-world role-playing games. He departed the company in 1998 after contributing to Battlespire and later provided contract work on Morrowind. In 2019 he reunited with former Bethesda colleagues to establish OnceLost Games, where he served as technical director on The Wayward Realms, an ambitious open-world RPG that remains in development. The studio said it will finish the project “exactly as Julian intended,” noting that his design frameworks and documentation are intact. Industry tributes poured in from Bethesda Game Studios and other developers, hailing LeFay as a visionary whose code and design philosophy influenced generations of game makers. OnceLost Games said his legacy "will live on in every realm, every quest, and every moment of wonder" experienced by players.