Mythical Games has rolled out “FIFA Rivals,” the first official FIFA-licensed Web3 football title, on iOS and Android. The free-to-play game lets users collect, mint and trade player and gear NFTs on the Polkadot-powered Mythos Chain, and quickly climbed to the top of Apple’s App Store download chart after its 12 June debut. Mythical says soccer’s global fan base could make the release up to 20 times larger than its earlier hit, “NFL Rivals.” Early marketplace activity shows premium items such as Lionel Messi fragments fetching more than $100 as players combine five pieces to craft a high-rarity card. Competition in digital football has also intensified on consoles. Electronic Arts released “College Football 26” worldwide on 10 July for PlayStation 5 and Xbox Series systems, pricing the standard version at $69.99 and offering two costlier bundles. The second edition of the revived franchise expands its playbook to about 3,000 plays, adds 85 rivalry trophies and refreshes Dynasty, Road to Glory and Ultimate Team modes. Reviews from outlets including Game Informer and GamesRadar rate the sequel as a strong follow-up, while PlayStation is hosting in-game tournaments this week that award double-XP rewards. The twin launches underscore the growing diversity of football gaming, with mobile publishers leaning on blockchain-based asset ownership and console developers doubling down on traditional simulation depth to attract and retain players.
One of the greatest college football video games was released 20 YEARS AGO today 🤯 'NCAA 06 Football' walked so 'CFB26' could run‼️ https://t.co/O9lmjG3hxW
How it feels starting a dynasty on CFB 26 with Rutgers: https://t.co/vvgmOYQ3qW
Getting ready to absolutely lock in on College Football 26 because the weekend is finally here: https://t.co/qfPF7IVrzk