Electronic Arts has repeatedly rejected BioWare proposals to remaster the first three Dragon Age role-playing games—Origins, II and Inquisition—according to former series executive producer Mark Darrah. Darrah said in a newly released interview that BioWare made several “soft” pitches to bundle upgraded versions as a ‘Champions Trilogy’, but none advanced beyond the concept stage. Darrah attributed the publisher’s stance partly to EA’s long-standing reluctance toward remaster projects, despite the commercial success of its Mass Effect Legendary Edition in 2021. He added that the technical lift for Dragon Age would be greater than for Mass Effect because the three fantasy titles were built on different in-house engines—Eclipse, Lycium and Frostbite—rather than a single Unreal framework. BioWare weighed options such as hiring an outside studio or reallocating internal resources, but Darrah said the money and staff required were unavailable while the developer was finishing 2024’s Dragon Age: The Veilguard. EA has not commented on the claims, and the future of any Dragon Age re-release remains uncertain.
In a fresh interview with YouTuber MrMattyPlays, former BioWare veteran Mark Darrah revealed that Electronic Arts refused several pitches from the studio to remake or remaster Dragon Age: Origins and, potentially, the second and third game, too. https://t.co/BYFFtxQWJZ
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